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Turing test: solution



>Date: Sun, 31 May 1998 15:41:24 +0800 (GMT)
>X-Sender: cesczx@xxxxxxxxxxxxxxxxx
>Mime-Version: 1.0
>To: mueller@xxxxxxxxxxxxxxxxx (Martin Mueller)
>From: cesczx@xxxxxxxxxxxxxxxxx (Chen Zhixing)
>Subject: Re: Turing test
>
>> (my previous mail, omitted to save space)
>>
>Dear Martin,
>
>Your made a good puzzle with the game played by Handtalk and a Japanese girl
>(8 years
>old) on 97 FOST Cup.  However, the discussion turned to something about Deep
>Blue.
>
>I don't know when you will open the puzzle.  I send you my comment on the
>game.  You can
>issue it at a time you consider it suitable.
>
>1. White 2 and 4: In some versions of Handtalk, attacking foe's corner
>(kakari) is the same
>preference as occupying an empty corner.  In this game Handtalk (white)
>prefered kakari
>both 2 and 4 is occasionally.
>
>2, White 38 (and 42):  Handtalk is focus on quantity, not on goal.  So it
>often moves at some
>points without obvious reason.  I realize that 38 is the point that foe
>(black) attacks whites
>group by moving here, so Handtalk occupied that point.
>
>3. White 100: Handtalk made a tenuki, because there is no suitable pattern
>in that case, and
>atari at line 1 cannot be chosen, so it made a tenuki.  I have to add some
>patterns to teach it
>how to move in such cases.
>
>4. White 130 and 134, Handtalk lost chances of killing a black group.
>Handtalk does not use
>lookaheak on life&death of groups.  It is unable to know that the black
>group can be killed at
>turn 130.  The girl (black player) also neglected the danger of the group.
>However, after
>white 132 and black 133, the life&death became very obvious.  It is
>strangeous that Handtalk
>still could not judge it.  But the girl knew it and moved immediately at
>turn 135.  I checked
>some versions by the position after black 133, the earlier versions of
>Handtalk always moved
>at point 135 to kill the black group, but the version (for 97 FOST Cup)
>could not.  There is
>some mistake in that version.
>
>5. White 224: Handtalk is bad on sente and gote, so it could not prefer the
>sente point (225)
>and chose the gote point 224.
>
>Chen Zhixing