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Re: Go Programming Environment Offered (?)



The GMP code is abstract, and uses on an 'abstract modem'.  I've implemented the
NTModem version but not the UnixModem version of this abstract class.  In
addition, the GMP code is then incorporated into a "RemotePlayer"  object that is
available for play.  As such, the program can mediate between two remote GMP
players... it proxies them.  Am I being clear?

Creating an abstract UI class is not trivial and way beyond the scope of what I've
been after.  So the UI is currently OS specific.  It is constructed to be
changeable, and I supply a console and a graphical version.

It also implements a crude chinese and japanese ruleset.

jeffrey

Greg Miller wrote:

> Jeffrey Greenberg wrote:
> >
> >     There hasn't been much Go code shared, other than small spot algorithms.
>
> I've been thinking about this a bit more... It might be worthwhile to
> define a set of standardized C++ Go abstract base classes for interface
> code, GMP code, etc. Then we could simply drop in different graphical
> boards and other implementation details at will.
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--
Jeffrey Greenberg
Mgr. Aegis Adv. Dev.
Acuson Corp.
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