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Re: brute force and knowledge
> You don't see the parallel search because it is subconscious. That's why the
> pro's find it hard to say what made the move the best. The search is almost
> certainly some kind of pattern matching since that's what we excel at.
It might be pattern matching but I am not sure about parallel
search. E.g. when I see a certain [life and death] shape
(like dead L shape), I know the result as soon as I recognize
the pattern, and that's immediately, because knowing the pattern
includes knowing the related local game tree. So my brain just
applies some "hash" rather than any parallel search with a
collection of partial aims. I assume that professionals have
similar access to global middle game positions as well. This
"good first intuition" is the result of 10000s of patterns of
studied games. So IMO a player can become professional by
seeing and remembering 40000 positional types and 40000 tsumego
patterns. A computer must be taught a proper interpreter, if one
wants to use the same approach.
--
robert jasiek
http://www.snafu.de/~jasiek/