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Re: On game space size and Monte Carlo sampling
At 03:47 PM 4/28/99 -0400, John Aspinall wrote:
>There are two questions here:
> (1) How can I get unbiased samples from my Monte Carlo simulation?
> (2) How many unbiased samples do I need?
>Question 1 is the hard one. The danger is that the way you initialize your
>Monte Carlo sampler will bias the samples. The best answer is to use Propp
John,
If you only care about how much you can save from an exhausted,
brute-force search tree, you don't care the "bias" from real games, you can
assume uniform because it is uniformly distributed (one config, one branch).
-- Mousheng Xu