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Scoring Go games



Hi there,

I am developing a strong Go-playing program using AI/KBS techniques. I
expect the project to take several years. The development of the program

is progressing very well at the moment - it plays novice level go on a
9x9 board and absolutely slaughters my random go player. It would have
been very embarrassing if this were not the case !! :-)

I am writing my program in LPA Prolog, so if anybody wants some prolog
code to use as a starting point for developing Go playing software just
let me know and I'll send you mine. And if anybody has some wizzy bits
of prolog code for playing go I would be very interested.

I have a small problem. There is a research project being run by Dr
Andras Lorincz at Eotvos Lorand University, one of the Budapest
Universities, where they would like to use my software as part of a Go
learning system. The learning is based on Time Difference learning and
Function Approximation. Interfacing my software to theirs should be no
problem.

There must be something wrong with that last sentence: it contains
"interfacing", "software" and "no problem".

Now to the problem. Scoring the game is a real pain. My program is not
very good at scoring yet and accurate scoring is important to the
learning software. So does anybody know where I can find a scoring
program which I can interface with our learning system. It would be
useful to have source code and C or C++ would be fine. If anybody has
some prolog code that scores the game I would be "very" interested.

I came to Budapest last October and I will be living here for several
years, so if any one fancies a few days, or weeks, in Budapest feel free
to contact me. I can even offer accomodation (a sofa bed in the lounge)
for a short period.

Regards

David

--
David Elsdon
1121 Budapest
Mártonhegyi út 5
Hungary

Tel: +36 1 275 5954
Email: babel17@xxxxxxxxxxxxxxxxx