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RE: computer-go: prevent cheating



As I state before, both program is digitally signed and timestamped, and the
organizer will verify (in some case) some games without any players
interference, they (the organizer) can re-run this two program in 3
interconected computer, two for the Go-playing program and one for the
server, and these 3 computer are isolated from internet, so there is no way
to enter plays manually when the game is actually playing and didn´t get
dicovered later by the organizer. Obviously the organizer will not verify
all the games but the finals rounds and suspicious one.

> -----Mensaje original-----
> De: Dave Dyer [mailto:ddyer@xxxxxxxxxxxxxxxxx]
> Enviado el: sábado 16 de octubre de 1999 0:27
> Para: computer-go@xxxxxxxxxxxxxxxxx; computer-go@xxxxxxxxxxxxxxxxx
> Asunto: Re: computer-go: prevent cheating
> 
> 
> 
> And how would you verify that the computer is actually running
> the software that was submitted for verification, and that Cho
> Chikun wasn't somewhere out there, typing moves that were eventually
> submitted?
> 
> Even a person sitting next to the machine that is theoretically
> playing could not verify that the program was not covertly 
> communicating
> with a person who was actually playing.
> 
> ..and if you thing that "no prize money" means no one would consider
> cheating, think again!
>