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Re: computer-go: Applying Moore's Law to Computer Go
At 10:18 PM 11/16/99 +0900, you wrote:
I disagree.
It was predictable that the strength of chess playing programs would
increase ... because by the mid-1980s we
had solved the basic problems ...
In the case of go, nobody has come up with the idea yet of how to write a
strong playing program.
well, gee, if i could just figure out which sets of rules to apply here:
for example (assume beginning of game).
1. this area is still the biggest/most important
2. i don't have a live shape, so make one
3. my opponent has lots of stones on the fourth line
4. try to answer on the fourth line.
We do not even have the basic algorithms yet, so
how can we make them work better or more efficiently?
Until somebody finally comes up with THE BIG IDEA, I do not believe there
will be any significant improvement in the strength of go playing programs.
i don't think it will be a big idea, i think it will be a bunch of rules
like the above (maybe a few hundred) that get weighed depending on pom.
but some of you must be doing things like this in your programs?
Ray (will hack java for food) http://home.pacbell.net/rtayek/
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