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RE: computer-go: Applying Moore's Law to Computer Go



> I have this problem, too.  Especially calculating for "ko", because every 
> call I make to IsValid() basically places the piece on the board, updates 
> everything, and then checks to see if it is the same baord position-2.  This 
> takes way too much time.  Anyone found something better?

you only have to do that if the last move captured 1 (one) stone.

Christoph