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Re: computer-go: Insight of a human continued
Couldn't have worded it better myself than Heikki just did.
A lot of the good ideas in Goliath came after I went to bed, but just before
I fell fast asleep. Sometimes a solution to a problem that had been bugging
me for a long time would pop up out of the blue. Whenever that happened it
usually meant I wouldn't sleep that night.
Mark
----- Original Message -----
From: Heikki Levanto <heikki@xxxxxxxxxxxxxxxxx>
To: <computer-go@xxxxxxxxxxxxxxxxx>
Sent: Sunday, September 03, 2000 7:23 PM
Subject: Re: computer-go: Insight of a human continued
> William Harold Newman <william.newman@xxxxxxxxxxxxxxxxx> wrote:
>
> > Incidentally, this makes me marvel at how much secret stuff my brain
> > is doing to analyze Go. In my brain, at least, the analysis of tenuki
> > goes on below the level which is visible to introspection. I'm dimly
> > aware that it took me many games to learn to deal with tenuki. (I'm
> > AGA 2 dan now, so that was a while ago.:-) But what was my brain doing
> > during that time? And what lurks in my brain now, thinking about
> > tenuki without me being able to understand how?
>
> This is another, and IMO at least as interesting question. What actually
> goes on in a brain when it plays go. (Of course, my criticism of
game-theory
> not being very relevant to current state of computer go applies even more
> here. So, I digress...)
>
> You do make an important point, in dividing "what the brain does" into
what
> we can see and analyze, and what we can not. Not to get too Freudian, but
> there is a lot going on in the lower levels. I have seen that in ordinary
> sort of programming too, how often it helps to overload the top level of
the
> brain with something different (play quake or go), and let the important
> problems simmer in the deeper levels...
>
> This raises many more questions than it answers:
> - How can we know how our brains operate on these levels?
> - How much of that would be useful in writing go programs?
> - Can we ever know anything/much/everything about this?
>
> Comments, anyone? Answers?
>
> - Heikki
>
> --
> Heikki Levanto LSD Levanto Software Development heikki@xxxxxxxxxxxxxxxxx
> "In Murphy we Turst"
>