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Re: computer-go: Perfect play



>   In chess you either lose a game or win it(or draw it). In Go you
>   also win or lose or draw, BUT, if you lose, the question is, by how
>   much did you lose, and according to that amount you can adjust
>   handicap stones to try to make the score equal in the next game.

I'm not sure about that. In chess you can win the game in more or less moves - starting from 3, I think... that is roughly corresponding to the winning amount in Go. And none of them is always significant - one can lose bigger by trying more...

>   And in addition to that, in Go we have a kind of stability which we
>   don't have in chess, which means you can build up a strategically
>   safe position and guarantee a certain amount of territory to you
>   without having to know the full game tree.
 
there are pro games (if I recall right, Fujisawa Shuko was good at this) where the players exchange really huge "teritories", a furikawari on the whole board -- not much stability there...

I think chess and go cannot really be compared. they are conceptually different, and different people will see the one or the other as "simpler" just because it fits their way of thinking better. None of them is easy. :-)

/Vlad