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Re: computer-go: perfect play



Vlad Dumitrescu wrote:

> * Komi is irrelevant for perfect play
>     In perfect play, since there are no probabilities to balance, one either
> wins, or not. Komi makes some of the winning positions (for black) to be
> losing ones, but since black can choose the right sequence, it will only
> have less lines of play at his/hers disposal. Or if the komi is too large,
> black can never win...

This is true with super-ko rules, but not necessarily with simple (Japanese)
ko-rules. It could be that on some komi, perfect play is one which ends in 
an infinite loop.


-- 
Andre Engels, engels@xxxxxxxxxxxxxxxxx
http://www.win.tue.nl/~engels/index_en.html

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