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Re: computer-go: Two ways to program a GO-engine



> >As for the latest discussion, we all know it's not practical to clap your
> >hands, say some magic words and get the perfect player. Should we ever
come
> >close to it, it will be the hard way, with sweat, tears and effort.

> Do we know that?  How do we know that?

I said it's not practical, not impossible! :-)
Vlad