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Re: Re: computer-go: minimax and go
Hi, Don Dailey
Hmmm... I really hope someone here would be more focusing on academic aspects about this topic.
As to the relationship of algorithm with hardware, I agree with you on that point. Actually we cannot wait for and hope fast machines would tackle the difficulties in go game, although I know that first attempts would be done on supercomputers.
What I talked in my idea is that I wish someone who has worked on game engines can think about this problem and give some statements and comments on this go game engine, if I can tell him what this engine is like.
In 00-11-9 0:05:00 you wrote:
>> I think the only way to make a good elevator for Go is make a good
>> static model. As I stated in my idea. Do yo agree with me?
>
>You description was too abstract for me and I couldn't make sense out
>of it. I would appreciate some more concrete examples of what you are
>saying.
>
>The main point I make is that a good computer go algorithm should
>scale well to hardware.
>
>
>Don
Regards,
Rong Zeng
rodneyzeng@xxxxxxxxxxxxxxxxx
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