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Re: computer-go: Authenticating the identity of a remote go-playing computer program



If I may throw in my 2 pence worth...

Since as someone said before, cheating cannot be prevented even when humans are playing (either having a stronger player make secret signs, or maybe a more high-tech solution), I'm not sure why it would be a bigger problem with computer-go... except maybe that more people might try to cheat.

A cheater might win a couple of competitions, but not all of them will be through the net, and if that program never competes "in person" or if when it does it performs poorly, then everyone will know it as a cheater...

Since organizing an on-line competition would require much less effort both for the competitors and the organizers, I think people will participate even if there were no money prizes. And then I think few (if any) will try to cheat...

In fact, it is exactly the same situation as when playing on nngs - who certifies that I am who I say I am? Or that I don't have a better player by my side? Or a book? And people still compete there...

All in all, I don't really think cheating should be a big issue...
What do you think?

regards,
Vlad
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