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Re: computer-go: Authenticating the identity of a remote go-playing computer program
If I may throw in my 2 pence worth...
Since as someone said before, cheating cannot be prevented even when humans
are playing (either having a stronger player make secret signs, or maybe a
more high-tech solution), I'm not sure why it would be a bigger problem with
computer-go... except maybe that more people might try to cheat.
A cheater might win a couple of competitions, but not all of them will be
through the net, and if that program never competes "in person" or if when
it does it performs poorly, then everyone will know it as a cheater...
Since organizing an on-line competition would require much less effort both
for the competitors and the organizers, I think people will participate even
if there were no money prizes. And then I think few (if any) will try to
cheat...
In fact, it is exactly the same situation as when playing on nngs - who
certifies that I am who I say I am? Or that I don't have a better player by
my side? Or a book? And people still compete there...
All in all, I don't really think cheating should be a big issue...
What do you think?
regards,
Vlad
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