[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: computer-go: A problem with understanding lookahead
From: "David Mechner" <mechner@xxxxxxxxxxxxxxxxx>
If you are saying that search is useful when you have a sufficiently good
evaluation function, and when the structure of the game you're playing is
well-behaved, then we have no disagreement.
My only point was that it's interesting that in computer chess, search using
an evaluation much cruder than expert human positional judgement leads a
program to better positions not just by its crude evaluation function, but
also by the more sophisticated judgement of the human.
-David
Yes, that is very interesting. I've seen my program easily outplay
humans who had far more "understanding" than the program did. But as
I mentioned before, knowledge can be "simulated" by search, because
concepts can be learned by "demonstration." (if you have a weak pawn
and don't know it, I'll show you by either winning it, or forcing you
to defend it while I do something else!)
Don