my first mailing to the list.
Interested to see what you think...
As I understand it, most Go programs do not use
any information about the order in which the stones
on the board have been played, to make their move decision.
To an extent this is understandable, because the best move
in a given position will clearly be the same regardless of
the order in which the stones were played.
However, it is also true that the best move is more likely to
be in the vicinity of recently played stones than not.
Also there are situations where move order seems to be
useful in determining what to do.
For example in this simple edge play black(x) should
only play 1 if unconditionally prepared to follow white 2
with black 3 (Assume x and o are unconditionally alive):
xxxoooo
..312..
-------
but if we have reached, by some other sequence
xxxoooo
...xo..
-------
black may well want to play somewhere else on the board,
and not connect. This seems to imply that move order information
can be useful....(To provide some kind of continuity of logic?)
So, can move order information be useful for computers
playing Go, and if so, to what extent?