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computer-go: vectors & fuzzy logic



This is some like what I was thinking of with vectors and fuzzy logic !!


Input
|
|_____     ___     _     ___     ______
|     \   /   \   / \   /   \   / 
|      \ /     \ /   \ /     \ /  
|       X       X     X       X  
|      / \     / \   / \     / \   
|_____/___\___/___\_/___\___/___\______ black speed
 tiny     small  middel  large   huge
|
|_____     ___     _     ___     ______
|     \   /   \   / \   /   \   / 
|      \ /     \ /   \ /     \ /  
|       X       X     X       X  
|      / \     / \   / \     / \   
|_____/___\___/___\_/___\___/___\______ white speed
 tiny     small  middel  large   huge
|
|_____     ___     _     ___     ______
|     \   /   \   / \   /   \   / 
|      \ /     \ /   \ /     \ /  
|       X       X     X       X  
|      / \     / \   / \     / \   
|_____/___\___/___\_/___\___/___\______ direction of black and white vectors
 same           crossing        opposite


The matrix between input and output is still to be defined


Output
|
|_____     ___     _     ___     ______
|     \   /   \   / \   /   \   / 
|      \ /     \ /   \ /     \ /  
|       X       X     X       X  
|      / \     / \   / \     / \   
|_____/___\___/___\_/___\___/___\______ strategi
safe play       develop          gamble
when winning      tie          when loosing
 





best regards

Kjeld Petersen

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