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Re: computer-go: Computer Go hardware
Compgo123@xxxxxxxxxxxxxxxxx writes
> No matter how you look at it, a significantly improved hardware is
> essential
> for the computer playing to reach a high level (temperorily
> disregard the
> fact that the jury for a magic formula is still out).
How can you know this? We have no idea how to make a program play at a
high level. If we ever do know, we may find that it runs well on 1GHz
hardware.
>We may define a concept, calling it the
> 'logic
> efficiency index'. For a best possible program, the index value is
> 1. I'll
> make a wild quess here. Today's best program has an index value
> about 0.7. A
You have not defined an index. You have labelled two points on an
arbitrary scale.
Here is a defined index: the number of points a program gives away in
the course of a game, by its inferior moves. For the best current
programs, this is around 150. For perfect play, it is 0.
> related question is, for Go, what's the relation between the index
> value and
> the amount of programming? Linear or nonlinear?
It depends on the index you use. For the one I proposed, it is
obviously nonlinear.
> One deduction can
> be drawn
> that it does not require an infinite amount of programming to reach
> an index
> value of 1.
I disagree. How much computing time does it require to compute the
exact value of pi?
Nick
--
Nick Wedd nick@xxxxxxxxxxxxxxxxx