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Re: computer-go: Computer Go hardware



Compgo123@xxxxxxxxxxxxxxxxx writes
>    No matter how you look at it, a significantly improved hardware is 
>    essential 
>    for the computer playing to reach a high level (temperorily 
>    disregard the 
>    fact that the jury for a magic formula is still out).

How can you know this?  We have no idea how to make a program play at a
high level.  If we ever do know, we may find that it runs well on 1GHz
hardware.


>We may define a concept, calling it the 
>    'logic 
>    efficiency index'. For a best possible program, the index value is 
>    1. I'll 
>    make a wild quess here. Today's best program has an index value 
>    about 0.7. A 

You have not defined an index.  You have labelled two points on an
arbitrary scale.

Here is a defined index:  the number of points a program gives away in
the course of a game, by its inferior moves.  For the best current
programs, this is around 150.  For perfect play, it is 0.

>    related question is, for Go, what's the relation between the index 
>    value and 
>    the amount of programming? Linear or nonlinear?

It depends on the index you use.  For the one I proposed, it is
obviously nonlinear.

> One deduction can 
>    be drawn 
>    that it does not require an infinite amount of programming to reach 
>    an index 
>    value of 1.

I disagree.  How much computing time does it require to compute the
exact value of pi?

Nick
-- 
Nick Wedd    nick@xxxxxxxxxxxxxxxxx