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Re: Re: computer-go: [Question] Alpha-Beta Pruning & Null Move



> If I've understood correctly null-move will be useful mainly to prune the moves that are worst
than pass.
> This really looks interesting in chess, but in go it's hard to have this kind of moves.
> And being usually of the type
> "don't put your-self in atari"
> are easily avoided by more heuristical means.

In my opinion, Null move is rather: it is useless to try to live with one move,
if I cannot live by playing two moves of the same color in a row.

In my experiments, Null move enables to speed up by a factor of two
capturing problems search.

Any other one has measured the usefulness of Null Move
in their programs ?

Tristan.