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Re: computer-go: Evaluating positions
In message <017001c0f921$2c6c0e90$0300a8c0@xxxxxxxxxxxxxxxxx>, Bob Myers
<rtm@xxxxxxxxxxxxxxxxx> writes
>> The only principle in Go, in this sense, boils down to this single
>> simple principle: "OWN as many squares as possible when the game is
>> over."
>
>No. It is "own at least one more square than your opponent".
>
>And I think these are at least somewhat different. At least in theory, a
>playing style designed to maximize average margin of victory could actually
>lead to a lower probability of victory.
They are considerably different. And not just in theory. I saw a
player lose a game tonight by trying to grab extra points when he was
well ahead, and could have won comfortably by playing safe.
Nick
--
Nick Wedd