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Re: computer-go: Evaluating positions



In message <017001c0f921$2c6c0e90$0300a8c0@xxxxxxxxxxxxxxxxx>, Bob Myers
<rtm@xxxxxxxxxxxxxxxxx> writes

>> The only principle in Go, in  this  sense, boils down to  this single
>> simple principle: "OWN  as many squares as possible  when  the game is
>> over."
>
>No.  It is "own at least one more square than your opponent".
>
>And I think these are at least somewhat different.  At least in theory, a
>playing style designed to maximize average margin of victory could actually
>lead to a lower probability of victory.

They are considerably different.  And not just in theory.  I saw a
player lose a game tonight by trying to grab extra points when he was
well ahead, and could have won comfortably by playing safe.

Nick
-- 
Nick Wedd