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Re: computer-go: Most simple Go rules
Xinwei Kong wrote:
> The most simple Go rules:
The simplest in which context of simplicity, please?
> Rule 1: never allow to repeat a previous board state unless pass
> Rule 2: both pass end the game
> Rule 3: only stones on the board counts
E.g., clearly rules without passes are simpler in the context
of numbers of defined rules objects.
--
This is just my opinion, but I consider these rules (see below) the
very simplest rules. I fouund them two or three years ago on the web.
They are extremely appealing, especially for computers.
These rules are also ideal for beginners. I say this because most
human based rules are confusing to beginners because they assume that
you have already grasped a few fundamentals, which is just not true
for beginners.
I have posted this before, but it's appropriate for this discussion
now so here goes again:
=====
Below you'll find a rather mathematical definition of Go, quite
suitable for Computer Go for example. These rules were compiled by
Bill Taylor in cooperation with John Tromp. This version has been
posted on newsgroup rec.games.go:
The set of Rules
----------------
1. Go is played is on a 19x19 square grid of points, by two players
called black and white.
2. Each point on the grid may be colored black, white or empty. A
point P is said to reach a color C, if there is a path of orthogonally
adjacent points of P's color from P to a point of color C.
3. Starting with an empty grid, the players have alternate turns,
black first.
4. A turn is either a pass; or a move that does not leave a grid
pattern identical to one that that player has previously left.
5. A move consists of coloring an empty point one's own color; then
emptying all the opponent-colored points that don't then reach empty;
and then emptying all the player's own-colored points that don't then
reach empty.
6. The game ends after two consecutive passes.
7. A player's score is the number of points of his color, plus the
number of empty points that don't reach the opponent's color.
8. The player with the larger score at the end of the game is the
winner. If the scores are equal at the end, it is a tie.