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Re: computer-go: Most simple Go rules



Don Dailey wrote:
> I don't try to refute that, in fact I agree.  Few ideas just spring up
> out of nowhere, they  are usually based on  "standing on the shoulders
> of others."
> When Einstein came up with relativity, it was said that this was truly
> remarkable and advanced for it's time, and that  perhaps it would have
> taken a few decades to come around to this by someone  else.  I have a
> feeling even this isn't true, but I don't doubt his genius.

What did I say during the Baduk Conference? "If you compare the
Fixed Ko Rule with the Superko Rule, then you might think that
I invented it by simply changing the Superko Rule. However, I
am not brilliant. I started by studying Ing Rules, continued to
model them, [...] simplified them until nothing could be 
simplified any more, the result was a single rule, of which I
then studied its consequences, and happened to notice its nature
that justifies its name [...]" So one way of inventing great
things is hard study. Due to all that Ing Rules related study I
gained enough methodical knowledge to work with rules as if I
were an engineer. E.g. inventing the Basic-Fixed Ko Rules
was little more than combining the Basic Ko Rule and the 
Fixed Ko Rule. Everybody who saw both ko rules and my 
classification of ko rules in general might have invented the
combination easily. Thus another way of invention is behaving 
like an engineer once fundamental research has been done.
What can we learn for CG? It includes elements of tough 
fundamental research and easy engineering.

--
robert jasiek