[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: computer-go: Most simple Go rules



Nick Wedd wrote:

> Games that take 1000 moves or more are not a problem.  I am strongly
> opposed to having special rules, either for humans or for computers,
> that do not address any problem but just make the ruleset more
> complicated.  A rule that ends the game after some specified finite
> number of moves is an example.

It might be reasonable to give the TD the right to adjudicate
long games.

Dan