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Re: computer-go: Most simple Go rules
Nick Wedd wrote:
> Games that take 1000 moves or more are not a problem. I am strongly
> opposed to having special rules, either for humans or for computers,
> that do not address any problem but just make the ruleset more
> complicated. A rule that ends the game after some specified finite
> number of moves is an example.
It might be reasonable to give the TD the right to adjudicate
long games.
Dan