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RE: computer-go: Most simple Go rules
> How about this for an argument? I would like (if I had more
> time and talent) to write an arbitration programme of the
> type discussed earlier in this thread. I would like this programme
...
> I don't think that this is possible with the superko rule because of
> the large amount of storage that would be required to remember
> which positions had already appeared.
What large memroy requirement?
19x19 (the board)
x2 (bits per stone)
/8 (bits per byte) = less then 128 bytes.
Times 1024 moves per game = 128KB
What is 128KB of internal memory these days????
Let's be realistic guys. We're dealing with internal memories of at least
64MB. Even more, I wouldn't conceive to work (develop software) on a machine
with less then 512MB.
So the argument of not enough space to memorize all positions is of days
that long pased
Adrian