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RE: computer-go: Engineering (was: Most simple Go rules)
Yeah, Christian, I think you're on the right track. This is what humans do,
this is what the game is, so this is what computers should do.
> -----Original Message-----
> From: Christian Nentwich [mailto:c.nentwich@xxxxxxxxxxxxxxxxx]
> Sent: Monday, 02 July, 2001 09:58
> To: computer-go@xxxxxxxxxxxxxxxxx
> Subject: Re: computer-go: Engineering (was: Most simple Go rules)
>
>
>
> > White: that group is dead
> > Black: no it's not
> > White: try me
> > Black: <moves>
> > White: <moves>
> > Black: ok, it's dead
> > Ex:
> >
> > White: that group is dead
> >
> > Which group? how do you define group? Which computer
> starts the
> > negotiation process? etc.
>
> Ok, first a reply to the other posts: I am not inventing a
> new protocol. This
> is the protocol that I see in use everywhere. Setting aside
> computer-go
> competitions, it has quite a bit of paedagogic value.
>
> Now.
>
> White: These stones are dead <a5,a4,f5,g7>
> Black: <assesses life&death> I wish to challenge
> White: Accepted
> Black: plays move
> White: plays move
> ....
> Black: I give up
> White: These stones are dead <a5,a4,f5,g7,new stones>
> Black: <retrieves cached result> Agree
>
> Why is this difficult to implement?
>
> Christian
>