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computer-go: Learning the spirit of the game
May be some of you are aware of the http://www.a-i.com challenge for
learning
programs. Even if the API is simpler than any GTP set of commands we
could find
usefull, go could be one of the games used (although they said me they
are'nt
going to use such complex games) for the challenge of learning how to
play well
an unknown game.
The ruleset would be:
Normal moving and capturing rules
The game ends when one player loses, this happens when
a) a player plays ont top of a stone
b) a player commits suicide of: b.1 one lonely stone b.2 any number of
stones
c) a player creates a full board position that himself had already
created before.
Now lerning the rules from scratch and learning to play well are the
same things.
And, to me, rather impossible.
Joan