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Re: computer-go: Go4++: Passing in tsume searches.
> correction...
>
> >Now, can anyone find a situation where *two* defender passes
> >are required?
>
> considering suicides not allowed
>
> 6 . . . . . . . .
> 5 * * * * * . . .
> 4 o o o o * . . .
> 3 * * . o * * * .
> 2 . o * o o o * .
> 1 * * * o . o * .
> A B C D E F G H
>
> white must pass. if black plays the non optimal move A2. white
> must pass again. after C3 white must answer with B2. i think
> situations like this can be created for arbitrarily many passes
> as non optimal moves often must be considered in searches.
Congratulations for constructing the position... but now I am
really annoyed, I was hoping that I could help reduce the size of
my trees by limiting the number of defensive passes that need to
be considered :-(
...by the way can you construct a situation requiring
three passes??
Mick.