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Re: computer-go: Go4++: Passing in tsume searches.



No, it only half-recognizes the seki.  It sees that the * stones
inside are alive with a seki or better, but it thinks that the O
stones have a seki or worse, and are not alive yet.

Because I don't generate passes, the life and death reading
thinks that * can kill if * moves first, and that O can't live if
O moves first.

So I either have to improve my seki-recognizer, or add pass moves
to the tsume-go reader (or both).

David



  6 . . . . . . . . . . . . . . . . .
  5 . . . . . . . . . . . . . . . . .
  4 * * * * * * * * * * * * * * . . .
  3 o o o o o o o o o o o o o * * * *
  2 * * o * * o * * o * * o o o o o *
  1 . * * . * * . * * . * * . o . o *
    A B C D F E F G H I J K L M N O P

Is this one eligible ? If so, due to its repetitive nature, you'd better
find a seki stop condition (as David Fotland suggested), to avoid
exhausting your searches with passes in all non-seki tsumego.

David, do Many Faces recognizes this one as being a seki ?


Jerome.
David Fotland