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Re: computer-go: GoeMate is now 1st in 13x13-CGoT
Date: Fri, 1 Feb 2002 09:12:55 +0000
From: Nick Wedd <nick@xxxxxxxxxxxxxxxxx>
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In message <200202010539.AAA10030@xxxxxxxxxxxxxxxxx>, Don Dailey
<drd@xxxxxxxxxxxxxxxxx> writes
< snip >
>could prove my point. The computer they didn't like was known to be
>the best at the time and dominated all the other computers back then.
>But it took a long time to convince them otherwise, they just had to
>see several wins (the better computer rarely lost but they kept
>believing it was "lucky.")
This suggests that the better computer understood something which the
experts did not.
Many backgammon players, playing for the first time against Snowie or
Jellyfish, are convinced that the program is lucky with its dice; some
insist that it is cheating with the dice throws. In fact, backgammon
programs are better than most humans at "duplication": arranging the
position so as to maximise the number of dice throws which will be good
for themselves, and minimise the number which will be good for their
opponents.
In Go, I rather doubt that any experts, even 5-kyu experts, will be
impressed by a Go program's "luck" at present. But it will be
interesting if they are.
But I would bet that even great go players could not look at the games
of several different computers and rank them with any accuracy.
They actually do try to rank amateur tennis players using a system of
watching them hit a few balls and filling out a checklist of which
kinds of shots or strategy they seem to have a mastery of. I don't
think they pretend to be accurate, but the idea is to get a rough idea
of how good an unknown player is. I have seen this system be way off
too because some players are truly ugly, but know how to win.
Nick
--
Nick Wedd nick@xxxxxxxxxxxxxxxxx
Your observations with backgammon do not surprise me. Another
manifestation of this phenomenon which I have seen in chess is when
strong players lose due to a blunder. They invariably discount that
as a playing strength factor. Even worse, they feel that pointing out
how silly the error really was somehow makes it clear that it was a
completely freak occurrence and should have no bearing on the outcome
of the game (the blunder should be taken back or a new game started
without the game counting simply because it's perfectly obvious they
"should not" have made that error.)
The unknown factor in the judgements of playing strengths by experts
is that even though they themselves may be incredibly strong players,
they are not consciously aware of all the factor that make them so. I
have seen many examples where a strong player could not articulate why
a given move is great unless there is an obvious tactical reason.
They simply know from years of experience.
Don