Hi again :o)
As I've said in previous mails I'm working on a Go program as a final
year project. Perhaps foolishly I'm not a regular Go player (it seems to
me that most Go developers were fans of the game before programmers).
Anyway, my new question is:
I've read papers about endgame techniques etc., are there specific
start,middle, and end stages in a Go game? Do any of the current Go
programmes try to determine what stage a game is at and base their AI on
the stage the game is at?
Thanks again,
Conor
--
Looking in a mirror can be a reflective exercise