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Re: computer-go: new strategy game with $10,000 prize
On Tuesday, January 21, 2003, at 08:04 PM, Bob Myers wrote:
Having freedom to place your pieces at the beginning of the game as
Arimaa
allows certainly changes the nature of the opening book, but hardly
makes it
irrelevant. Certain categories of starting positions will be
identified as
most favorable, and standard openings will grow up around them. And of
course Go already has this characteristic -- with the freedom to place
your
pieces anywhere you like starting at the first move, which doesn't
seem to
have prevented the development of thousands of joseki.
A criticism of this point: Yes, in go, as in chess, accepted
fusekis/openings have developed over time. However, in go, it is
possible to deviate from any known fuseki and still have an acceptable
line of play. In chess, *almost* all acceptable openings have already
been mapped out pretty well. So, it is easier to "trick" a go-playing
computer by deviating from the fuseki, without risking much.
Because of the substantial increase in the number of reasonable
openings in Arimaa over chess, it is possible (I don't know) that a
human player with a deeper understanding of the game than a computer
has will be able to "trick" computers just like they can in go, by
deviating from any known opening in a way that the computer simply
can't understand.
David Schneider-Joseph - http://www.davidsj.com/
Director and Webmaster, ASFAR - http://www.asfar.org/
Chief, Tewata - http://www.tewata.com/