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Re: computer-go: Proof number search
It's an interesting algorithm, but not for Many Faces. PN search works
best when the
tree is irregular, perhaps with long forcing sequences, since it focuses
the search
where there is less work to be done. It assumes no knowledge about move
ordering.
In go tactics, it is pretty easy to accurately order the moves, but its
hard to absolutley
eliminate all but a few moves unless there is a ladder. In a ladder it is
trivial to find
the best move quickly, so there is no need for PN search.
If you don't want to spend the time to count potential new liberties or
potential new eyes
to do move ordering, then PN search might help. BUt if you are doing life
and death without
recognizing eye shapes you have to read so much deeper you had better have
a really fast
computer :)
Regards,
David
At 05:37 PM 5/14/2003 -0700, you wrote:
I'm reading Dennis Breuker's thesis (thanks for the link, Erik), and it's
fascinating.
This "proof number search" algorithm sounds like it would be fabulous for
ladders and life-and-death. Is anybody using this for Go, or was I just
handed a piece of low-hanging fruit? :-)
Peter Drake
Assistant Professor of Computer Science
Lewis & Clark College
http://www.lclark.edu/~drake/