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Re: computer-go: Quiescence (was Re: Temporal Difference Learning)



> > not a full search, only the quiescence search, which is much
> > cheaper.
> 
> This raises another question:  is there a good cheap criterion for 
> quiescence in Go?

No groups in atari?

No groups critical?

As in chess, you'll probably need to experiment how much
you want to do in qsearch and how much you want to do
in the normal search.

-- 
GCP