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Re: computer-go: Results on self play vs recorded games



Nicol N. Schraudolph wrote:
Interesting results, I'm curious, how good are the recorded games?
Thinks like average rank of say the weakest 10% of the players would be interesting. (I assume these were human players, right?).
I got them from Nici Schraudolph, who would have to make any such comments.

The games were not selected according to player strength, so you get
whatever IGS (the source) had to offer.  The selection criteria were 9x9,
no handicap, and recorded territory.  To select only games between good
players you'd need a larger pool of games, which means going to 19x19 and
"bootstrapping" final territory, e.g. via gnugo as suggested here.
Thanks for the info!

The games provided here recently by Guido easily contain over 3000 9x9 games of much higher average rank. I would be interested to see a comparison with statistics on such a training set.


I'd consider these ranks a lower bound on actual player strength, since
IGS regulars are bound to create an unranked/low-ranked login on the
side for things such as playing a 9x9, in order to avoid messing up
their main rating.
That's strange, normally 9x9 games are not used to set the main rating. Was this any different in the time that IGS was non-commercial?

Best,
Erik