[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [computer-go] Computer Olympiad photo



Well whatever your definition will be. I won't be 1 dan in your definition.
Not even close i guess.

Even though my chess level is comparable to 2nd dan professional in chess
though, the only real advantage i might have at a 9x9 go board, is that it
has just 64 squares which i am used to.

Instead of looking onto the squares i just have to checkout the corners of
each square. Pretty easy!

I'll kick that Brutus hands down. In computerchess it didn't know about
things like majority attack when playing my chessprogram and it didn't know
how to evaluate (half-)open files either. That chess knowledge is something
even some beginners know in chess. Comparable to 10th kyu.

So trivially it will be even harder for an european to make something
within 1 year that is 1st dan in go, because when lacking chess knowledge
it sure will lack even more go knowledge.

My bet is it won't beat a 2nd dan professional chessplayer at a 9x9 go
board using the japanese rules.

If it can't beat me even, you can spare yourself the 1 dan discussion. It's
not even close to that 1st dan level then.

You know what, the machine has no emotions and no feelings. I do though. To
feel myself more comfortable during that game, i'll not be using a go
board. I'll be using a chessboard!

Best regards,
Vincent

At 17:22 4-12-2003 +0100, Marco Scheurer wrote:
>
>On Thursday, December 4, 2003, at 02:50 PM, Vincent Diepeveen wrote:
>
>> My poor nameless go program searched 6 - 7 ply in 19x19 at 100-200Mhz
>> hardware a few years ago.
>>
>> Yet that's pretty useless when a pattern takes 150 plies to show its 
>> use...
>>
>> The computer chess guys making 9x9 go programs will have the problem 
>> that
>> the first few moves of the game can be decisive and they lack go 
>> knowledge
>> there...
>
>But like in chess it could benefit from an opening book for these first 
>moves. Of course I don't know if that plus search would be enough to 
>reach the stated goal.
>
>And by the way, 1-dan on 9x9 does not mean much since official ranks 
>are evaluated using 19x19 games. What is the criteria? Beating how many 
>players of what rank how many times? With what handicap? Should the 
>program, when benefiting from a large komi or some handicap stones, be 
>able to beat a higher dan? Should it be able to beat kyu players when 
>benefiting from handicap stones? These are things expected from a 1-dan 
>human...
>
>marco
>
>
>Marco Scheurer
>Sen:te, Lausanne, Switzerland    http://www.sente.ch
>
>_______________________________________________
>computer-go mailing list
>computer-go@xxxxxxxxxxxxxxxxx
>http://computer-go.org/mailman/listinfo/computer-go
>
>
_______________________________________________
computer-go mailing list
computer-go@xxxxxxxxxxxxxxxxx
http://computer-go.org/mailman/listinfo/computer-go