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Re: [computer-go] Mathematically sound rules for determining when thegame is over
Hello,
I've been trying to figure out a good set of rules for unequivocally
determining when a game is over. Ssince mutual passing only works
when both players agree on the score, what happens if they never
agree, regardless of how far the game progresses? If the rules of go
are to be logically sound there must be a way to determine the score
from the rules of the game when it has been fully played out.
What I've come up with is: (I'm assuming chinese rules with super-ko rule.)
* The game is over when neither black nor white have any valid moves
except moves that put one of its own groups into atari.
* When the game is over your score is the number of stones of your
colour on the board and the number of empty intersections surrounded
on all sides by stones of your colour.
This seems to work; when all groups have only two one-stone eyes or
are in seki the game is over and the score is easy to determine. But
are there any problems or inconsistensies with the standard rules
that I'm missing?
Regards,
David
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Maybe I'm being silly, but. Suppose white has filled all the board except
a three-in-a-row, and black has one stone in the middle of it. Neither can
play except to put an own group into atari but the game is not over!
Arthur
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