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Re: [computer-go] Re: Topological Invariant?



It is true that there are a lot of slightly different graphs,
but I don't know of any better compression. This does get a lot
of compression. This compression
already is so big that it loses game playing information unless
you further annotate it. Yet you seem to be asking for a bigger
compression than this, which is simultaneously still sufficient
to specify game position. I don't believe it exists.

 > You linked empty positions as they are on real board. Thus, any
 > small changes on the empty positions will change the graph. Or,
 > most likely, a little change in a colored group may change the
 > links to the empty positions. These make me feel the representation
 > is not topological invariant.

 > Weimin

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