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Re: [computer-go] How to kill white the hard way
Darren wrote:
> O # - # # O O O -
> - O # # - # O # O
> O O O # # O O # -
> O - O # O O # - #
> # O - O O # # # O
> # # O O # O # - O
> - # O # # O # # #
> # - # - # O - O #
> # - # - # O # O -
>
> Black was actually doing well until the ladder got right up to the top-right
> then it decided it wanted to fight a semeai instead of just finishing off white.
>
> The irony of the terminal position is that if black had a lot of ko threats
> he could actually capture the original white chain and get the answer right
> :-). (actually now I look again I'm not so sure: that is quite an impressive
> problem - is it a 4-step ko?)
To me it looks like black is dead by double ko, with the extra twist
that if black tries to use it as a ko threat when fighting ko
elsewhere, white can ignore it a few times before black can turn it
into a real ko.
This brings me to a followup question. What is state of the art on
classifying different types of ko results?
/Gunnar
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