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Re: [computer-go] How to play go with other programe?




Now let's say mr. X decides that null-modem cable is the best way of
communication in the world.  He writes a set of scripts that allow to
host a tournament on a set of computers connected by such cables.
Another tournament provider, mr. B decides that those scripts are a
masterpiece and hosts another GTP tournament.

Now, we have two GTP tournaments, hosted with different communication
channels used to transfer GTP sessions.

* Do engine authors care?  No, because tournament providers both accept
programs speaking on stdin/stdout.

Of course they care, because someone should design a wrapper
for stdin/stdout to null-modem cable. And write it is clearly harder
than any TCP

* Do mr. A or mr. B care? No, because they both host working tournaments.
They don't need to intercommunicate with each other, because they have
two different tournaments there. They can easily switch from mr. X's
scripts to yours or vice versa.

That would be very strange to chose such a way. The LAN stuff is
very cheap and no time of development.
I don't understand why the would like to reinvent the wheel.
After all IP means Internet protocol and Internert means Interconnected
Networks. If you know something easier to use for communicating
between windows, mac and unix, I am  quite interested.

Xavier

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