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Re: [computer-go] SGC
> I think it is not a good idea to invent a new file format for compressed
> games and compressed game collections. Much easier for everybody to
> implement, and much "cleaner", using established standards and most probably
> achieving equal or better compression with much less effort for all people
> who would need to support this new format is to have a "csgf" format,
> compressed SGF.
>
> Which simply is a standard ZIP file (or ZLIB or whichever widely
> standardized freeware-available format).
When doing machine learning on go game collections, I find it most
convenient to use a "one-line format" (.olf) which puts all the relevant
data of a game (players, ranks, handicap, komi, score, etc., and moves)
on a single line (Windows users, think .csv file - comma-separated
values). Why? There are a lot of free Gnu tools (grep, sed, awk,
perl, etc.) which allow me to easily pull out sub-sollections of games
according to various criteria from .olf files. Gives me all the features
of a database without any of the hassle.
This need is addressed neither by zipped SGF nor by SGC, though the
latter is a step in the right direction since I can directly use the
SGC compressed move format. Oh, and where I absolutely need to save
space I just bzip2 my .olf files.
Best,
- nic
--
Dr. Nicol Schraudolph work: +61-2-612-51552
RSISE, bldg. 115, room B148 home: -51115
Australian National University fax: -58645
Canberra, ACT 0200
Australia http://n.schraudolph.org/
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