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[computer-go] Re: Sharing Secrets
Frank de Groot wrote:
Your statement is only true when the hashes are generated with best
statistical distribution. Which they never are, not even close. We're
talking several-orders-of magnitude-not-even-close with traditional
methods.
Hint: Most random generators *totally suck*. Any programmer who
conveniently
ignores this issue is in for a nasty surprise.
Still, the best solution is not to have tricky ways of handling collisions,
but to avoid them in the first place. Yes, that means taking care to use
a good generator. Page likes
http://en.wikipedia.org/wiki/Pseudo-random_number_generator
http://www.math.utah.edu/~alfeld/Random/Random.html
give you plenty of background to make a sensible choice.
regards,
-John
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