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Re: [computer-go] question regarding Hydra Chess PC computer
>Just because a block of hardware appears on the silicon repeated 361
times
>(or whatever), doesn't mean you need to write that VHDL or Verilog module
>361 times. You write something once and instantiate it multiple times,
>connecting to to different wires. Similar to writing a function and
calling
>it from different places. All hardware people know this. I expect that
>this was just lost in the conversation between you and the VHDL guy.
You sure that can get evaluated in parallel and that you told that to
Chrilly too?
Note that in some hardware groups when i told Hydra runs about 33Mhz, the
hardware guys had to laugh loud for too and called it 'years 80 hardware'
and they gave some links to 400Mhz programmable chips.
I am sure it can get evaluated in parallel, but I don't understand the
second part of your question. Are you asking if I told Chrilly? He is on
the list. Plus, he knows this already.
33 Mhz is certainly slow compared to today's state of the art. But that
doesn't mean it is incapable. There is lots of algorithms that could be
implemented in parallel and run on 33MHz chips and blow the doors off of a
modern general purpose CPU (if you have enough 33MHz chips). Probably the
best example is factoring a large number. The communication is dwarfed by
the computation. But for a complex task like a game, you will get to a
point where it is easier to use a faster processor than to parallel-ize more
parts of the design.
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