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RE: [computer-go] Pattern Matcher (was M.Boon-Library)



What GoWind does is:

take a specified rectangle on the board depending on
the click,
assign each row in this rectangle a numerical value,
save these numerical values in the database.

When playing game, do the similar thing and compare
the numerical values with those in the database.

One example, for half board pattern, I only need a
line of 10 numbers to represent a pattern.

I thought other people do similar things. Seems it is
not?

I am not sure if this is efficient or not from
expert's view.

Ruhai
(GoWind)  



		
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