-----Original Message-----
From: computer-go-bounces@xxxxxxxxxxxxxxxxx
[mailto:computer-go-bounces@xxxxxxxxxxxxxxxxx]On Behalf Of Nick Wedd
Sent: Wednesday, November 03, 2004 14:07
To: computer-go
Subject: Re: [computer-go] Is seki problem solved ?
In message <DIELJMJIOOKDJHHGCFAHMENICFAA.tesuji@xxxxxxxxxxxxxxxxx>, Mark Boon
<tesuji@xxxxxxxxxxxxxxxxx> writes
>|OOOOXXXXX
>|XXXXOOOOX
>|OOXbOXXOX
>|OaX.OX.OX
>----------
>
>O can win by playing suicide at 'a'. X can prevent it by playing
at 'b', but
>there exists a more complicated example based on the principle
above where X
>can't prevent it even.
>
>This was found by Guus Rol a long time ago in his quest 'Is
there life after
>death?' and published in the Dutch Go journal, but I can't remember the
>exact position.
There's a bunch of examples where suicide is a good move at
http://www.goban.demon.co.uk/go/bestiary/rule_challenge.html
These do not include the obvious
O . O # O . . Upper left corner of board
# # # # O . . O, to play, needs a ko threat
. . . . O . .
O O O O O . .
. . . . . . .