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Re: [computer-go] Pattern matching - example play



Mark Boon wrote:
Out of the 50 moves each side played, I counted 6 bad moves for Black and 12 for White.
... Now if we look at what Frank's system
does, which is predict which moves are 'pro' moves, we could conclude that
his system predicts 64% of the moves correctly.
Shouldn't that be 76% correctly, or 18 bad moves for White?


If we look at Go++ however,
we could similarly say that it scored 88%.
E.
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