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Re: [computer-go] Pattern matching - example play



> Maybe Frank is the first person ever to write a program that plays
> better than the programmer?


I am not so sure, as the strength of the "program" (I remind that it is just
a glorified, grown-out-of-proportion Joseki matcher) increases with the
strength of the moves you play against it. But I will try. Last time I
trieds it, it slaughtered me by invading corners and killing groups and such
but I wan't trying seriously.

I don't think it's much of an achievement to make a Go program that plays
better than its programmer when the programmer only knows the rules :)

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