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RE: [computer-go] Pattern matching - example play
> -----Original Message-----
> From: computer-go-bounces@xxxxxxxxxxxxxxxxx
> [mailto:computer-go-bounces@xxxxxxxxxxxxxxxxx]On Behalf Of Frank de Groot
> Sent: Monday, November 29, 2004 19:43
> To: computer-go
> Subject: Re: [computer-go] Pattern matching - example play
>
> Yes. This is why I made the pattern module, it knows all variations ever
> played in half a million games of which 52,000 pro.
> Should really perform better than a standard Joseki library put in by a
> person.
Perform 'better' in what respect exactly? Could you be more specific?
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