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Re: [computer-go] Pattern matching - example play



In a message dated 11/29/04 2:30:55 AM Pacific Standard Time, frank@xxxxxxxxxxxxxxxxx writes:


I wonder at what stage in the development of a Go program, and at what
strength, Go knowledge becomes more important than hacking ability.

I even wonder whether Go knowledge is very important at all.


You are so behind on this issue that you don't even know that you don't know. But, this can be good. Because it let you think outside the box. However, it's only a possibility.

>None of the Go programmers have ever given any arguments as to why you can't
>extract Go knowledge from game records, and be better than "manual" Go
>knowledge. I have given a working example for "shape" and theoretical

Just to set the record straight. Automatic extraction of Go knowlege from game records has been discussed on this list for many years. Pattern harvest is one of them. It's more difficult than many people think to come up a new idea.

>There are kids that are
>Shodan but there are no kids that are highly professional software engineers
>that have sustained rates of a patentable invention per year.

You probably didn't hear that many highschool graduates or even dropouts are employed in the computer game industry in US.

Daniel Liu


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