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Re: [computer-go] Pattern matching - example play
On Fri, 3 Dec 2004, Frank de Groot wrote:
> I think Vincent's post are very interesting.
Well they do contain interesting points but he seems to have an obsession
to obfuscate them with opinionated statements of little relevancy or
connection to reality.
> Since my pattern system is 100% finished now, I just spent ten minutes
> putting on paper what I think should be in a L&D module:
>
> http://www.moyogo.com/LifeAndDeath.pdf
>
> Perhaps it is of use to anyone or someone sees obvious mistakes/omissions.
I don't understand everything but one thing is missing: you need to cut
off search when a group has escaped (and you need to look for moves to
escape/connect to another group).
Good luck!
Arend
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