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Re: [computer-go] An [open] question on game tree search theory
See: http://www.cs.umd.edu/~nau/papers/pathology-aaai80.pdf
This made me think, that depth n minmax search can also be seen as having
an opponent model: depth n-1 minmax search! When letting a single chess
program play with depths n and n-1 against each other (Figure 4, left
subfigure), depth n has a perfect model of the opponent, and therefore it
is reasonable that it will win very often. The curve might look different
if different programs were compared.
Regards,
--
Tapani Raiko, <tapani.raiko@xxxxxxxxxxxxxxxxx>, +358 9 451 4468, +358 50 522 5750
http://www.cis.hut.fi/praiko/
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